- LOD0 - (triangles 2064) / (points 1326)
- LOD1 - (triangles 1234) / (points 908)
- LOD2 - (triangles 162) / (points 125)
Low-poly 3D model Airport ControlRoom with LODs
- Textures for PBR shader (Albedo, Specular, Gloss, AmbietOcclusion, NormalMap, Emission, Opasity) they may be used with Unity3D, Unreal Engine. size 4096x4096
- Textures for NIGHT
- ontains 3 LODs
- All pictures (previews) REALTIME rendering
- Textures:
- For Building
- ControlRoom_01_Albedo.png- 4096x4096
- ControlRoom_01_AmbientOcclusion.png- 4096x4096
- ControlRoom_01_Gloss.png- 4096x4096
- ControlRoom_01_Specular.png- 4096x4096
- ControlRoom_01_NormalMap.png- 4096x4096
- ControlRoom_01_Emission.png- 4096x4096
- For Glass
- ControlRoom_01_Glass_Albedo.png- 1024x1024
- ControlRoom_01_Glass_AmbientOcclusion.png- 1024x1024
- ControlRoom_01_Glass_Gloss.png- 1024x1024
- ControlRoom_01_Glass_Specular.png- 1024x1024
- ControlRoom_01_Glass_NormalMap.png- 1024x1024
- ControlRoom_01_Glass_Opasity.png- 1024x1024
If you have questions about my models or need any kind of help, feel free to contact me and ill do my best to help you.





































